Today gamers in Japan will get their hands on the new demo Ninja Blade, a new action game to be released by FromSoftware. This demo should give us insight of whether or not the developer has arrived at their goal to create a “cinematic action game.” While our fellow Japanese gamers test the demo to see if this goal has been reached, the rest of us may be waiting till its time of release as no other regional demos have been confirmed. (more…) (25 comments…)
The sight of Pandora’s Box usually conjures up images of darkness and evil, and all manner of the stuff that would rudely disturb your habitual Christmas habit of stuffing your face with food, but in this instance - Spark Unlimited’s Legendary (in which the fabled item features) – it could a good thing… maybe. A demo of the first-person shooter has arrived on Xbox Live Marketplace just in time for Christmas. (more…) (24 comments…)
At the beginning of December, developer Behemoth spoke out to reassure gamers that a patch to fix the connectivity issues with XBLA’s Castle Crashers was on the way. There have been issues ever since its release, and today the patch to fix it is finally available to download. (more…) (4 comments…)
What’s worse than a satsuma in your Christmas stocking? Pea in your pants! And if you’re a jittery type, that’s just what XYBA Podcast’s festive video tribute to Gears of War might give you. Check it out after the jump. (more…) (10 comments…)
Eidos Interactive: developer of Tomb Raider, Hitman, Legacy of Kain: Soul Reaver… and now Puzzle Arcade, a frenetic jigsaw-em-up that arrives on Xbox Live Arcade this week. (more…) (4 comments…)
Videogaming firms aren’t the most modest bunch. Whenever there’s a hint of success, you can be rest assured that they’ll chirp up with a press release or a soundbyte to let the whole world know about it - just like Microsoft did today, to blow its trumpet about the success of XBLA. Be amazed by numbers after the jump. (more…) (37 comments…)
More than a few gamers with standard definition TVs managed to point out a few loose nuts and bolts in the creation of Rare’s latest Xbox 360 adventure, a mishap that meant the game’s on-screen text was teeny-tiny, hindering progress, no matter how good a player’s eye sight. Good news arrives today, as the problem has been fixed. (more…) (3 comments…)